MECCS is a project in development by Eric Ramseur to produce
a multi-user dungeon in Microsoft's new language C #. The
server is being created at Mary Washington College and for
the time being is only opened to students behind the firewall.
The server may be ran on any .net server (server with .net
framework installed); but the testing is done on a local machine.
The server uses multiple threads to do various tasks unlike
the ROM C model. It uses XML to store mud configurations(ie:
areas,players,internal settings). Any client with telnet capability(pref
with ANSI color enabled) can logon to the server and interact
with the world. Using inheritence, the mud contains one base
class (mudObject) and many derive classes that form the Application's
Class tree structure.
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